This page contains a list of game engines and other tools and resources for making games. This is a “wiki post” that anyone can edit, so feel free to add more.
This was mentioned at a meetup. It looks like it has a Python-like syntax.
The game engine you waited for.
Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
PuzzleScript is an open-source HTML5 puzzle game engine.
Twine is an open-source tool for telling interactive, nonlinear stories.
Twine publishes directly to HTML, so you can post your work nearly anywhere. Anything you create with it is completely free to use any way you like, including for commercial purposes.
Inform is a free app for creating works of interactive fiction, available for MacOS, Windows, Linux and Android. Inside it is a powerful programming language based on English language text.
A 2D game engine in Lua.
Free book: https://inventwithpython.com/pygame/
Seen on r/rust_gamedev:
“A fantasy console is like a regular console, but without the inconvenience of actual hardware. … It is similar to a retro game emulator, but for a machine that never existed.”
Here’s a comparison:
- Awesome PICO-8
- Pico-8 Roguelike Tutorial
- Game dev with PICO-8
- Is PICO-8 an efficient way of getting into game design?
Pixel Vision 8
Free during the pandemic.