Hands-on Rust: Effective Learning through 2D Game Development and Play

This book looks interesting. I’m working on other things at the moment, but might check it out after that.

Each chapter in this book presents hands-on, practical projects that take you on a journey from “Hello, World” to building a full dungeon crawler game. Start by setting up Rust and getting comfortable with your development environment. Learn the language basics with practical examples as you make your own version of Flappy Bird. Discover what it takes to randomly generate dungeons and populate them with monsters as you build a complete dungeon crawl game. Run game systems concurrently for high-performance and fast game-play, while retaining the ability to debug your program. Unleash your creativity with magical items, tougher monsters, and intricate dungeon design. Add layered graphics and polish your game with style.

1 Like

Hey there! It’s awesome that you’re interested in that book. Learning game development with Rust sounds like an exciting journey, and it’s fantastic that the book takes you through practical projects step by step. As you immerse yourself in building your own dungeon crawler game, it’s important to find a balance between work and play.